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Design De*sign" (?; 277), v. t. [imp. & p. p. Designed; p. pr. & vb. n. Designing.] [F. d[ e]signer to designate, cf. F. dessiner to draw, dessin drawing, dessein a plan or scheme; all, ultimately, from L. designare to designate; de- + signare to mark, mark out, signum mark, sign. See Sign, and cf. Design, n., Designate.] 1. To draw preliminary outline or main features of; to sketch for a pattern or model; to delineate; to trace out; to draw. --Dryden. [1913 Webster]

2. To mark out and exhibit; to designate; to indicate; to show; to point out; to appoint. [1913 Webster]

We shall see Justice design the victor s chivalry. --Shak. [1913 Webster]

Meet me to-morrow where the master And this fraternity shall design. --Beau. & Fl. [1913 Webster]

3. To create or produce, as a work of art; to form a plan or scheme of; to form in idea; to invent; to project; to lay out in the mind; as, a man designs an essay, a poem, a statue, or a cathedral. [1913 Webster]

4. To intend or purpose; -- usually with for before the remote object, but sometimes with to. [1913 Webster]

Ask of politicians the end for which laws were originally designed. --Burke. [1913 Webster]

He was designed to the study of the law. --Dryden.

Syn: To sketch; plan; purpose; intend; propose; project; mean. [1913 Webster]

Design De*sign", v. i. To form a design or designs; to plan. [1913 Webster]

{Design for}, to intend to go to. [Obs.] ``From this city she designed for Collin [Cologne]. --Evelyn. [1913 Webster]

Design De*sign", n. [Cf. dessein, dessin.] 1. A preliminary sketch; an outline or pattern of the main features of something to be executed, as of a picture, a building, or a decoration; a delineation; a plan. [1913 Webster]

2. A plan or scheme formed in the mind of something to be done; preliminary conception; idea intended to be expressed in a visible form or carried into action; intention; purpose; -- often used in a bad sense for evil intention or purpose; scheme; plot. [1913 Webster]

The vast design and purpos? of the King. --Tennyson. [1913 Webster]

The leaders of that assembly who withstood the designs of a besotted woman. --Hallam. [1913 Webster]

A . . . settled design upon another man s life. --Locke. [1913 Webster]

How little he could guess the secret designs of the court! --Macaulay. [1913 Webster]

3. Specifically, intention or purpose as revealed or inferred from the adaptation of means to an end; as, the argument from design. [1913 Webster]

4. The realization of an inventive or decorative plan; esp., a work of decorative art considered as a new creation; conception or plan shown in completed work; as, this carved panel is a fine design, or of a fine design. [1913 Webster]

5. (Mus.) The invention and conduct of the subject; the disposition of every part, and the general order of the whole. [1913 Webster]

{Arts of design}, those into which the designing of artistic forms and figures enters as a principal part, as architecture, painting, engraving, sculpture.

{School of design}, one in which are taught the invention and delineation of artistic or decorative figures, patterns, and the like.

Syn: Intention; purpose; scheme; project; plan; idea.

Usage: Design, Intention, Purpose. Design has reference to something definitely aimed at. Intention points to the feelings or desires with which a thing is sought. Purpose has reference to a settled choice or determination for its attainment. ``I had no design to injure you, means it was no part of my aim or object. ``I had no intention to injure you, means, I had no wish or desire of that kind. ``My purpose was directly the reverse, makes the case still stronger. [1913 Webster]

Is he a prudent man . . . that lays designs only for a day, without any prospect to the remaining part of his life? --Tillotson. [1913 Webster]

I wish others the same intention, and greater successes. --Sir W. Temple. [1913 Webster]

It is the purpose that makes strong the vow. --Shak. [1913 Webster]


Copyright Notice

to spanish


design [dizain] dibujar
dibujar.idoneos.com plano, propósito
plano.idoneos.com
proposito.idoneos.com

to french


design [dizain] dessin
dessin.idoneos.com
dessiner
dessiner.idoneos.com
dessin
dessin.idoneos.com
plan, projet
plan.idoneos.com
projet.idoneos.com
esquisse
esquisse.idoneos.com


to deutch


design [dizain] Entwurf, Konstruktion, Planung
entwurf.idoneos.com
konstruktion.idoneos.com
planung.idoneos.com

design engineer [dizainend?ini?r] Konstrukteur
konstrukteur.idoneos.com

design features [dizainfi?t??z] konstruktive Maßnahmen
konstruktive.idoneos.com
maßnahmen.idoneos.com


to italian


design disegnare
disegnare.idoneos.com
disegno
disegno.idoneos.com
progetto
progetto.idoneos.com
progetto
progetto.idoneos.com


The Visual Display of Quantitative Information, 2nd edition

The Visual Display of Quantitative Information, 2nd edition by Edward R. Tufte from Graphics Press

The Visual Display of Quantitative Information, 2nd edition

A timeless classic in how complex information should be presented graphically. The Strunk & White of visual design. Should occupy a place of honor--within arm's reach--of everyone attempting to understand or depict numerical data graphically. The design of the book is an exemplar of the principles it espouses: elegant typography and layout, and seamless integration of lucid text and perfectly chosen graphical examples. Very Highly Recommended.

The Art of How to Train Your Dragon

The Art of How to Train Your Dragon by Tracey Miller-Zarneke from Newmarket Press

    This official illustrated tie-in book showcases over 350 spectacular images from the DreamWorks Animation feature film, based on Cressida Cowell’s popular children’s book.

    How to Train Your Dragon is the story of a scrawny teenaged Viking, Hiccup Horrendous Haddock the Third, who lives on the island of Berk in the North Sea. Hiccup is a member of a Viking tribe and wants to make his father, the chief, proud of him. Entering dragon training, Hiccup has a chance to prove his worthiness to his tribe and father. But then, in a world where Dragons and Vikings do not coexist peacefully, Hiccup encounters and ultimately befriends an injured dragon, at which point his world is turned upside down.

    The Art of How to Train Your Dragon is a spectacularly designed, full-color insider’s guide to the creative process that went into turning Cressida Cowell’s popular book into a feature-length, animated film. Featuring more than 350 pieces of development artwork, including early character designs, story sketches, and concept paintings never before released by the studio, the book provides an in-depth look at the process involved in bringing mythical Dragon and Viking worlds to life.

    Envisioning Information

    Envisioning Information by Edward R. Tufte from Graphics Press

      A remarkable range of examples for the idea of visual thinking, with beautifully printed pages. A real treat for all who reason and learn by means of images. -- Rudolf Arnheim

      Designing Brand Identity: An Essential Guide for the Whole Branding Team

      Designing Brand Identity: An Essential Guide for the Whole Branding Team by Alina Wheeler from Wiley

      Product Description

      Who are you?

      Who needs to know?

      Why should they care?

      How will they find out?

      In a densely crowded marketplace, corporations, organizations, and even individuals look for ways to differentiate themselves. That is the job of branding.

      Whether your goal is to express a new brand or to revitalize an existing one, here is a proven, universal five-phase process for creating and implementing effective brand identity. From research and analysis through brand strategy, design development through application design, and identity standards through launch and governance, Designing Brand Identity is an essential reference for the entire process.

      Enriched by new case studies showcasing successful world-class brands from Herman Miller and General Electric to the Obama '08 election campaign, this Third Edition offers new insights into emerging trends such as sustainability and social networks.

      Alina Wheeler applies her strategic imagination and process management skills to revitalize brands for Fortune 100 companies, entrepreneurial ventures, and nonprofits.

      Twelve Traits of the Best Brand Identity Firms

      The choice for any client can be daunting. More than ever, there is a panoply of highly capable firms that specialize in brand identity. Which ones should companies trust to revitalize their brand? Whether the firms are global brand consultancies, multidisciplinary design offices, design boutiques, or specialists in areas such as packaging or interactivity, these core competencies hold true.

      1. Strategic imagination. An ability to understand and align business goals with creative strategy and expression is critical.

      2. Process focus. A disciplined process is used to foster collaboration, build trust, and ensure responsible decision-making and results.

      3. Design excellence. Reducing a complex, meaningful idea to its visual essence requires skill, patience, and unending discipline, whether the endpoint is a symbol, a look and feel, or an integrated brand identity system.

      4. Irrefutable logic. Creating a new system or brand architecture requires an ability to communicate a compelling case for change to any decision-maker, from the CEO to the director of marketing to a division head.

      5. Alchemy. An ability to synthesize vast amounts of information and reduce it to a big idea. Also, an ability to cut through the clutter and see the “gold” in a marketing audit.

      6. Empathy and insight. An ability to be collaborative and understand the perspectives of all stakeholders, to suspend judgment and transcend politics.

      7. Flexibility and humor. An ability to keep an eye on the big picture despite constraints and challenges. A sense of humor always helps.

      8. Mindfulness and curiosity. An awareness of what is going on in the wider world and insight into best practices and the branding landscape.

      9. Tenacity. Boundless energy and the perseverance of a marathon runner are required to develop and refine key messages, new names, taglines, and branding guidelines.

      10. Organization. Phase by phase, email by email, presentation by presentation, file by file, tracking and documentation are key.

      11. Focus. First and foremost, the process must stay focused on the customer and their experience.

      12. Passion. Passion fuels excellence and inspires brand engagement.

      Praise for previous editions of Designing Brand Identity:

      An inspiring and powerful toolkit.

      The Marketer

      Alina Wheeler provides a practical structure for the brand building process.

      Al Ries, coauthor, Positioning

      Wheeler's book offers a cogent description of how strategy and design meet in the real world among world-class companies.

      Marty Neumeier, author, The Brand Gap

      A valued reference book for all members of the branding team.

      Communication Arts

      Thinking with Type: A Critical Guide for Designers, Writers, Editors, & Students (Design Briefs)

      Thinking with Type: A Critical Guide for Designers, Writers, Editors, & Students (Design Briefs) by Ellen Lupton from Princeton Architectural Press

      The organization of letters on a blank sheet -- or screen -- is the most basic challenge facing anyone who practices design. What type of font to use? How big? How should those letters, words, and paragraphs be aligned, spaced, ordered, shaped, and otherwise manipulated? In this groundbreaking new primer, leading design educator and historian Ellen Lupton provides clear and concise guidance for anyone learning or brushing up on their typographic skills. Thinking with Type is divided into three sections: letter, text, and grid. Each section begins with an easy-to-grasp essay that reviews historical, technological, and theoretical concepts, and is then followed by a set of practical exercises that bring the material covered to life. Sections conclude with examples of work by leading practitioners that demonstrate creative possibilities (along with some classic no-no's to avoid).

      Understanding Comics: The Invisible Art

      Understanding Comics: The Invisible Art by Scott Mccloud from Harper Paperbacks
      • ISBN13: 9780060976255
      • Condition: NEW
      • Notes: Brand New from Publisher. No Remainder Mark.

      A comic book about comic books. McCloud, in an incredibly accessible style, explains the details of how comics work: how they're composed, read and understood. More than just a book about comics, this gets to the heart of how we deal with visual languages in general. "The potential of comics is limitless and exciting!" writes McCloud. This should be required reading for every school teacher. Pulitzer Prize-winner Art Spiegelman says, "The most intelligent comics I've seen in a long time."

      Praised throughout the cartoon industry by such luminaries as Art Spiegelman, Matt Groening, and Will Eisner, this innovative comic book provides a detailed look at the history, meaning, and art of comics and cartooning.

      The Design of Everyday Things

      The Design of Everyday Things by Donald A. Norman from Basic Books
      • ISBN13: 9780465067107
      • Condition: NEW
      • Notes: Brand New from Publisher. No Remainder Mark.

      Anyone who designs anything to be used by humans--from physical objects to computer programs to conceptual tools--must read this book, and it is an equally tremendous read for anyone who has to use anything created by another human. It could forever change how you experience and interact with your physical surroundings, open your eyes to the perversity of bad design and the desirability of good design, and raise your expectations about how things should be designed.

      Donald Norman's best-selling plea for user-friendly design, with more than 175,000 copies sold to date, is now a Basic paperback.

      First, businesses discovered quality as a key competitive edge; next came service. Now, Donald A. Norman, former Director of the Institute for Cognitive Science at the University of California, reveals how smart design is the new competitive frontier. The Design of Everyday Things is a powerful primer on how--and why--some products satisfy customers while others only frustrate them.

      High Voltage Tattoo

      High Voltage Tattoo by Kat Von D from Collins Design
      • ISBN13: 9780061684388
      • Condition: NEW
      • Notes: Brand New from Publisher. No Remainder Mark.

      High Voltage Tattoo is a graphic perspective on today's global tattoo culture by Kat Von D, star of The Learning Channel's L.A. Ink and one of the most talented and popular artists working today. Designed in a style that is reminiscent of a handmade Gothic journal with its red padded cover, ornate typography, and parchmentlike pages, it throws the door wide open to tattooing culture in the way only an insider like Kat can.

      High Voltage Tattoo traces Kat's career as an artist, from early childhood influences to recent work, along with examples of what inspires her, information about the show and her shop, her sketches, and personal tattoos. The book goes deep into tattoo process and culture: readers can see up close the pigments, the tools, and the making of complex, even collaborative, tattoos.

      With a foreword by Mötley Crüe's Nikki Sixx, the book features images and stories about celebrities, rockers, pro skaters, and everyday citizens, including Slayer's Kerry King, Anthrax's Scott Ian, Margaret Cho, Jackass' Bam Margera, David Letterman, and many others. It profiles and showcases the work of artists Kat has selected from all over the world, her interviews with people who have compelling tattoos and stories, and amazing images of extraordinary tattoo work. Numerous portfolios throughout the book showcase a range of relevant subjects, from the black and gray portrait work for which Kat is famous to a popular tattoo theme, such as the rose or biblical images. There is a knockout ten-page full-body spread of Kat—clad in a yellow bikini and seven-inch, rhinestone-studded red stilettos—that catalogs in detail all her personal tattoos on her front, back, left, and right sides—even her hands and head.

      The Elements of Typographic Style

      The Elements of Typographic Style by Robert Bringhurst from Hartley and Marks Publishers

      This lovely, well-written book is concerned foremost with creating beautiful typography and is essential for professionals who regularly work with typographic designs. Author Robert Bringhurst writes about designing with the correct typeface; striving for rhythm, proportion, and harmony; choosing and combining type; designing pages; using section heads, subheads, footnotes, and tables; applying kerning and other type adjustments to improve legibility; and adding special characters, including punctuation and diacritical marks. The Elements of Typographic Style teaches the history of and the artistic and practical perspectives on a variety of type families that are available in Europe and America today.

      The last section of the book classifies and displays many type families, offers a glossary of typography terms, and lists type designers and type foundries. The book briefly mentions digital typography, but otherwise ignores it, focusing instead on general typography and page- and type-design issues. Its examples include text in a variety of languages--including English, Russian, German, and Greek--which is particularly helpful if your work has a multinational focus.

      Renowned typographer and poet Robert Bringhurst brings clarity to the art of typography with this masterful style guide. Combining the practical, theoretical, and historical, this edition is completely updated, with a thorough exploration of the newest innovations in intelligent font technology, and is a must-have for graphic artists, editors, or anyone working with the printed page using digital or traditional methods.

      Mega Man: Official Complete Works

      Mega Man: Official Complete Works by Capcom by Capcom from Udon Entertainment
      • ISBN13: 9781897376799
      • Condition: NEW
      • Notes: Brand New from Publisher. No Remainder Mark.


      With over 100 video games to his name, Mega Man is one of the most recognizable icons of gaming. Mega Man: Official Complete Works showcases 20 years of artwork from this classic series and features character designs, box art, promo art, and many rarely seen art pieces.

      page 1 of 10
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      How Books Fingerprint: The Art of Using Handmade Elements in Graphic Design Fingerprint: The Art of Using Handmade Elements in Graphic Design ISBN: 1581808712

      How Books Fingerprint: The Art of Using Handmade Elements in Graphic Design  Fingerprint: The Art of Using Handmade Elements in Graphic Design ISBN: 1581808712 Inside you'll find examples that showcase a variety of design methods including mixed media, illustration, letterpress, screenprinting, and collage. You'll find inspiration from outstanding designers and see how traditional elements can make a more powerful statement than anesthetized computer-only work. Editor: Amy Schell Format: hardback, 178 pgs., 9 1/4 in. x 10 1/4 in. Publisher: How Books, 2006

      Chartpak Rapidesign Lettering Guides R-920 futura light 5/32 in. , 3/16 in. , 1/4 in.

      Chartpak Rapidesign Lettering Guides  R-920 futura light 5/32 in. , 3/16 in. , 1/4 in. Guides graphic and design work. Routed apertures ensure single stroke accuracy. Suitable for use with either pen or pencil. Upper case letters.

      Chartpak Rapidesign Lettering Guides R-925 lettering aid 1/8 in. , 5/32 in. , 3/16 in. , 1/4 in.

      Chartpak Rapidesign Lettering Guides  R-925 lettering aid 1/8 in. , 5/32 in. , 3/16 in. , 1/4 in. Guides graphic and design work. Routed apertures ensure single stroke accuracy. Suitable for use with either pen or pencil. Upper case letters.

      Chartpak Rapidesign Lettering Guides R-926 lettering aid 1/16 in. , 3/32 in. , 1/8 in. , 5/32 in.

      Chartpak Rapidesign Lettering Guides  R-926 lettering aid 1/16 in. , 3/32 in. , 1/8 in. , 5/32 in. Guides graphic and design work. Routed apertures ensure single stroke accuracy. Suitable for use with either pen or pencil. Upper case letters.

      Chartpak Rapidesign Lettering Guides R-960 gothic vertical 1/8 in. , 3/16 in. , 1/4 in.

      Chartpak Rapidesign Lettering Guides  R-960 gothic vertical 1/8 in. , 3/16 in. , 1/4 in. Guides graphic and design work. Routed apertures ensure single stroke accuracy. Suitable for use with either pen or pencil. Upper case letters.

      Chartpak Rapidesign Lettering Guides R-961 gothic vertical 5/32 in. , 3/16 in. , 1/4 in.

      Chartpak Rapidesign Lettering Guides  R-961 gothic vertical 5/32 in. , 3/16 in. , 1/4 in. Guides graphic and design work. Routed apertures ensure single stroke accuracy. Suitable for use with either pen or pencil. Upper case letters.

      Chartpak Rapidesign Lettering Guides R-962 gothic vertical 1/8 in. , 3/16 in. , 1/4 in.

      Chartpak Rapidesign Lettering Guides  R-962 gothic vertical 1/8 in. , 3/16 in. , 1/4 in. Guides graphic and design work. Routed apertures ensure single stroke accuracy. Suitable for use with either pen or pencil. Upper case letters.

      Chartpak Rapidesign Lettering Guides R-965 microfont 5/32 in. , 3/16 in. , 1/4 in.

      Chartpak Rapidesign Lettering Guides  R-965 microfont 5/32 in. , 3/16 in. , 1/4 in. Guides graphic and design work. Routed apertures ensure single stroke accuracy. Suitable for use with either pen or pencil. Upper case letters.

      Chartpak Rapidesign Lettering Guides R-963 gothic vertical 3/32 in. , 5/32, 3/16 in.

      Chartpak Rapidesign Lettering Guides  R-963 gothic vertical 3/32 in. , 5/32, 3/16 in. Guides graphic and design work. Routed apertures ensure single stroke accuracy. Suitable for use with either pen or pencil. Upper case letters.

      Chartpak Rapidesign Lettering Guides R-972 gothic slanted 1/8 in. , 3/16 in. , 1/4 in.

      Chartpak Rapidesign Lettering Guides  R-972 gothic slanted 1/8 in. , 3/16 in. , 1/4 in. Guides graphic and design work. Routed apertures ensure single stroke accuracy. Suitable for use with either pen or pencil. Upper case letters.



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