The Visual Display of Quantitative Information, 2nd edition
by Edward R. Tufte
from Graphics Press
A timeless classic in how complex information should be presented graphically. The Strunk & White of visual design. Should occupy a place of honor--within arm's reach--of everyone attempting to understand or depict numerical data graphically. The design of the book is an exemplar of the principles it espouses: elegant typography and layout, and seamless integration of lucid text and perfectly chosen graphical examples. Very Highly Recommended.
Envisioning Information
by Edward R. Tufte
from Graphics Press
A remarkable range of examples for the idea of visual thinking, with beautifully printed pages. A real treat for all who reason and learn by means of images. -- Rudolf Arnheim
The Design of Everyday Things
by Donald A. Norman
from Basic Books
With the many recent advances in technology, it seems, there has followed a diminution of quality. Electronic books have several advantages over their print counterparts, for instance. But for the time being, they're hard to use and unattractive to boot. Computers, which are supposed to make our lives easier, are commonly sources of frustration and wasted time. Movies are wondrously chock-a-block with special effects--but someone forgot the story. And so on.
Donald Norman, a retired professor of cognitive science, is bothered to no end by the fact that grappling with unfriendly objects now takes up so many of our hours. Over the course of several books, of which The Psychology of Everyday Things was the first, he has railed against bad design. He scrutinizes a range of artifacts that are supposed to make our daily living a little easier, and he finds most of them wanting. Why, he asks, does a door need instructions that say "push" or "pull"? A well-designed object, he argues, is self-explanatory. But well-designed objects are increasingly rare, for the present culture places a higher value on aesthetics than utility, even with such items as cordless screwdrivers, dresser drawers, and kitchen cabinets. In their concern for creating "art," many designers don't seem to consider what people actually do with things. Such disregard, Norman suggests, leads to few objects being standardized: think of all the different kinds of unsynchronized clocks that lurk in microwave ovens, VCRs, coffee makers, and the like--and of all the different kinds of batteries needed to drive them. Why, he wonders, must we reset all those clocks whenever the power goes off? Some designer somewhere, he ventures, ought to develop a master clock that communicates with all other electric clocks in a home--one that, when reset, synchronizes its slave units.
You don't need to be especially interested in technological matters to enjoy Norman's arguments. The book's underlying question is aimed at a global audience: will the design of everyday things improve? If this entertaining and, yes, well-designed book changes even a few minds, perhaps it will. --Gregory McNamee
Designing Brand Identity: A Complete Guide to Creating, Building, and Maintaining Strong Brands
by Alina Wheeler
from Wiley
This innovative approach -- blending practicality and creativity -- is now in full-color!
From translating the vision of a CEO and conducting research, through designing a sustainable identity program and building online branding tools, Designing Brand Identity helps companies create stronger brands by offering real substance. With an easy-to-follow style, step-by-step considerations, and a proven, universal five-phase process for creating and implementing effective brand identity, the book offers the tools you need, whether a brand manager, marketer, or designer, when creating or managing a brand. This edition includes a wealth of full-color examples and updated case studies for world-class brands such as BP, Unilever, Citi, Tazo Tea, and Mini Cooper.
Alina Wheeler (Philadelphia, PA) applies her strategic imagination to help build brands, create new identities, and design brand-identity programs for Fortune 100 companies, entrepreneurial ventures, foundations, and cities.
Layout Workbook: A Real-World Guide to Building Pages in Graphic Design
by Kristen Cullen
from Rockport Publishers
Layout Workbook is the third book in Rockport's series of practical and inspirational workbooks that cover the fundamental areas of the graphic design business. In this edition, author Kristin Cullen tackles the often perplexing job of nailing down a layout that works.
Cullen approaches layout with this comprehensive guide that begins with a series of step-by-step fundamental chapters (a "how-to" of layout) addressing topics such as Inspiration, The Process of Design, Choosing Type, Structure and Spatial Organization, Establishing Hierarchy, and Communicating Messages. Following this thorough and instructive section is a diverse collection of visual case studies showcasing some of the best of layout design; inspirational quotations; and a unique, progressive book design that is truly reflective of the content.
The book is more than a collection of great examples of layout. It is an invaluable resource for students, designers, and creative professionals who seek design understanding and inspiration. The book illuminates the broad category of layout, communicating specifically what it takes to design with excellence. It also addresses the heart of designthe how and why of the creative process.
Universal Principles of Design
by William Lidwell
from Rockport Publishers
Whether a marketing campaign or a museum exhibit, a video game or a complex control system, the design we see is the culmination of many concepts and practices brought together from a variety of disciplines. Because no one can be an expert on everything, designers have always had to scramble to find the information and know-how required to make a design work until now.
Universal Principles of Design is the first comprehensive, cross-disciplinary encyclopedia of design. Richly illustrated and easy to navigate, it pairs clear explanations of every design concept with visual examples of the concepts applied in practice. From the "80/20 rule to chunking, from baby-face bias to Ockham's razor, and from self-similarity to storytelling, every major design concept is defined and illustrated for readers to expand their knowledge.
This landmark reference will become the standard for designers, engineers, architects, and students who seek to broaden and improve their design expertise.
Hellboy II: Art of the Movie (Hellboy)
by Guillermo del Toro
from Dark Horse
The anticipation is ratcheting up for one of this summer's biggest action-adventure events, Hellboy II: The Golden Army, and Dark Horse is taking you behind the scenes! As we delved into the original box-office hit, this 200-page tome likewise presents the most extensive look into the film's evolution, from early concept art and diary sketches, to photos of the final props, sets, and filming. A unique look at filmmaking and the art of graphic novels. Del Toro and Hellboy creator Mike Mignola once again bring their world-renowned talents to bear on a brand-new chapter in Hellboy's history - a visual feast only they could produce. Get your sneak peek well before the celluloid hits the screen!
Visual Explanations: Images and Quantities, Evidence and Narrative
by Edward R. Tufte
from Graphics Press
With Visual Explanations, Edward R. Tufte adds a third volume to his indispensable series on information display. The first, The Visual Display of Quantitative Information, which focuses on charts and graphs that display numerical information, virtually defined the field. The second, Envisioning Information, explores similar territory but with an emphasis on maps and cartography. Visual Explanations centers on dynamic data--information that changes over time. (Tufte has described the three books as being about, respectively, "pictures of numbers, pictures of nouns, and pictures of verbs.")
Like its predecessors, Visual Explanations is both intellectually stimulating and beautiful to behold. Tufte, a self-publisher, takes extraordinary pains with design and production. The book ranges through a variety of topics, including the explosion of the space shuttle Challenger (which could have been prevented, Tufte argues, by better information display on the part of the rocket's engineers), magic tricks, a cholera epidemic in 19th-century London, and the principle of using "the smallest effective difference" to display distinctions in data. Throughout, Tufte presents ideas with crystalline clarity and illustrates them in exquisitely rendered samples.
How To Be a Graphic Designer Without Losing Your Soul
by Adrian Shaughnessy
from Princeton Architectural Press
Designers are quick to tell us about their sources of inspiration, but they are much less willing to reveal such critical matters as how to find work, how much they charge, and what to do when a client rejects three weeks of work and refuses to pay the bill. How to be a graphic designer without losing your soul addresses the concerns of young designers who want to earn a living by doing expressive and meaningful work, and who want to avoid becoming hired drones working on soulless projects. Written by a designer for designers, it combines practical advice with philosophical guidance to help young professionals embark on their careers.
How should designers manage the creative process? What's the first step in the successful interpretation of a brief? How do you generate ideas when everything just seems blank? How to be a graphic designer offers clear, concise guidance for these questions, along with focused, no-nonsense strategies for setting up, running, and promoting a studio, finding work, and collaborating with clients.
The book also includes inspiring interviews with ten leading designers, including Rudy VanderLans (Emigre), John Warwicker (Tomato), Neville Brody (Research Studios), and Andy Cruz (House Industries). All told, How to be a graphic designer covers just about every aspect of the profession, and stands as an indispensable guide for any young designer.
+++
General's Layout Pencil dozen
Standard size round pencil, black graphite lead. Very soft, equivalent to a 6B. An excellent tool for the art department, for sketching, and general layout work. No. 555
General's Draughting Pencil pencil #G314
General's Draughting Pencil is a soft. extra smooth graphite pencil. It's the classic pencil for drawing and sketching. The pencil has a thick, 1/8 in. lead with a pre-sharpened tip. The barrel is made with premium incense cedar wood, a sustainable resource.
General's Jumbo Charcoal pack of three
General's Jumbo Charcoal Sticks are made of extra soft, compressed charcoal. Their flat edges can be used for broad strokes, or they can be sanded to a fine point for detailed work. Each package comes with three charcoal sticks. The sticks measure 2 7/8 in. x 7/16 in. x 1/4 in.
General Purpose Drafting and Design Templates 1043i Pickett general purpose jr.
A variety of inking and drafting plastic templates made for the needs of architects, builders and contractors. Brand is Berol Rapidesign. Unless otherwise specified, scale is 1/8 in. = 1 foot. Also see pages of templates.
General's Artists Charcoal pack of 5
Pure willow charcoal sticks. 5 1/2 in. long. 2 thin, 2 medium and 1 thick.
General's Learn to Draw Now #30 kit
Complete drawing lesson book & all the tools you need to Draw Now. Learn drawing techniques using General's easy to follow book and some of the world's finest artist pencils and tools. Start with the basic drawing techniques that the professionals use--stroke style, shading and tone. Advance to the use of perspective, composition, and observing the world around you draw what you see. Learn tips and steps to complete still life's, landscapes, animal drawing, and human portraits. As a special bonus, also included are lessons on cartooning.Kit contains 28 page graphite and charcoal technique book, two General's charcoal pencils, two Kimberly graphite pencils, one General's layout black drawing pencil, one General's carbon sketch pencil, 20-sheet pad of drawing paper, Factis white eraser, blending tortillion, and All Art sharpener.
General's Charcoal Pencil Kit charcoal pencil kit
With General's extra smooth charcoal drawing pencils you can achieve dramatic blacks and create beautiful blended sketches. Kit includes three charcoal pencils (2B, 4B, 6B), one charcoal white pencil, and a kneaded eraser. Charcoal white pencil also works as a wash out pencil for marking fabrics.
General's SketchMate charcoal and graphite drawing kit
This unique kit includes all of the artist's tools you need to get started: three General's graphite drawing pencils (2H, 2B, HB); two charcoal pencils in a soft and hard, one layout extra black pencil, sand paddle pointer, All Art sharpener, tortillion, and eraser. Use the sand paddle to sharpen charcoal pencils to a smooth point. Use the soft white vinyl eraser both as an eraser and also to lift off graphite or charcoal from page and create highlights in drawing. Cut small shapes off of the eraser for detail work. Blend charcoal or graphite with paper tortillion-stump for a softer look.
General's Charcoal Pencils 6B box of 12
Created expressly for artists and the quality art materials trade, these pencils express the ultimate in charcoal medium. Made from highly refined willow charcoal and blended with the finest organic blacks, these pencils yield rich warm black tones unattainable with any other medium. Box of 12. #557
General's Powdered Charcoal 6 oz. jar
Pure powdered artist quality charcoal used by sign writers, artists, draftsmen, and engineers. Excellent for snap lines and pounce transfer as well as background and large area work on charcoal drawings.



